Class Summary |
ClientSocketReader |
A SocketReader specialized for client connections. |
ComponentSocketReader |
A SocketReader specialized for component connections. |
DNSUtil |
Utilty class to perform DNS lookups for XMPP services. |
DNSUtil.HostAddress |
Encapsulates a hostname and port. |
MulticastDNSService |
Publishes Jive Messenger as a service using the Multicast DNS (marketed by Apple
as Rendezvous) protocol. |
ServerSocketReader |
A SocketReader specialized for server connections. |
SocketAcceptThread |
Implements a network front end with a dedicated thread reading
each incoming socket. |
SocketConnection |
An object to track the state of a XMPP client-server session. |
SocketPacketWriteHandler |
This ChannelHandler writes packet data to connections. |
SocketReader |
A SocketReader creates the appropriate Session based on the defined namespace in the
stream element and will then keep reading and routing the received packets. |
SocketSendingTracker |
A SocketSendingTracker keeps track of all the sockets that are currently sending data and
checks the health of the sockets to detect hanged connections. |
SSLConfig |
Configuration of Jive Messenger's SSL settings. |
SSLJiveKeyManager |
A skeleton placeholder for developers wishing to implement their own custom
key manager. |
SSLJiveKeyManagerFactory |
A custom KeyManagerFactory that creates a key manager list using the
default key manager or a standard keystore as specified in jive_config.xml. |
SSLJiveServerSocketFactory |
Securue socket factory wrapper allowing simple setup of all security
SSL related parameters. |
SSLJiveTrustManager |
Trust manager which accepts certificates without any validation
except date validation. |
SSLJiveTrustManagerFactory |
A custom TrustManagerFactory that creates a trust manager list using the
default trust manager or a standard keystore as specified in jive_config.xml. |
SSLSocketAcceptThread |
Implements a network front end with a dedicated thread reading
each incoming socket. |
XMLSocketWriter |
XMLWriter whose writer is actually sending data on a socket connection. |