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| ![[Infography Picture]](../../common/images/Infography.jpg)  | List of articles about graphics software under Linux. | 
![[not translated]](../../common/images/frame_tuxgrey.gif) Automate the creation of graphs with Graphviz
 Automate the creation of graphs with Graphviz![[not translated]](../../common/images/frame_tuxgrey.gif) Creating panoramic views using Hugin, Enblend and The Gimp
 Creating panoramic views using Hugin, Enblend and The Gimp![[not translated]](../../common/images/frame_tuxgrey.gif) Going 3D with Blender: Modeling a clock
 Going 3D with Blender: Modeling a clock![[not translated]](../../common/images/frame_tuxgrey.gif) Tuxpaint: A paint program for kids
 Tuxpaint: A paint program for kids![[not translated]](../../common/images/frame_tuxgrey.gif) Going 3D with Blender: Modeling a chest
 Going 3D with Blender: Modeling a chest![[not translated]](../../common/images/frame_tuxgrey.gif) Going 3D with Blender: A room with toys
 Going 3D with Blender: A room with toys![[not translated]](../../common/images/frame_tuxgrey.gif) GIMP: Make your own brushes
 GIMP: Make your own brushes![[not translated]](../../common/images/frame_tuxgrey.gif) Photo magic with Gimp
 Photo magic with Gimp![[not translated]](../../common/images/frame_tuxgrey.gif) Going 3D with Blender: Very first Steps
 Going 3D with Blender: Very first Steps![[not translated]](../../common/images/frame_tuxgrey.gif) Playing around with Dingbats and The Gimp
 Playing around with Dingbats and The GimpDo magic with images on the shell
This article explains how to automate image processing with the shell and ImageMagick
Introduction to BORG
BORG is graphical user interface to BMRT, but it is not just a GUI it divides the rendering work across different computers where BMRT is used to render frames.
![[not translated]](../../common/images/frame_tuxgrey.gif) XMRM: Multi Resolution Morphing
 XMRM: Multi Resolution Morphing![[not translated]](../../common/images/frame_tuxgrey.gif) Gimp : Using layers and their masks
 Gimp : Using layers and their masksSketch, vectorial drawing under Linux
The advantages of a vectorial representation over bitmap is that files are smaller and the image can be enlarged significantly without differences in rendering (pixellisation). Sketch is written in Python, an object oriented interpreted programming language.
Tools selection with Gimp and color correction
This article explains how to use Gimp's powerful selection mechanisms.
![[not translated]](../../common/images/frame_tuxgrey.gif) Freefont, True Type and Patterns with The Gimp
 Freefont, True Type and Patterns with The Gimp![[not translated]](../../common/images/frame_tuxgrey.gif) Pseudo 3D with Gimp
 Pseudo 3D with GimpCreating fire effects with The GIMP
In this article we show a procedure to create fire effects with The GIMP in five steps
![[not translated]](../../common/images/frame_tuxgrey.gif) POVRAY IV: The Use of Textures in Povray
 POVRAY IV: The Use of Textures in PovrayRenderMan Part III
This article discusses he possibility of modeling and animating a scene using C or C!+
RenderMan: Basics on Camera Positioning
Although the positioning is not as intuitive as Pov-Ray, it has an advantage when describing camera trajectories.
Creating and Editing Animations with GIMP
Simple techniques to create and edit animations using the Gimp
Design of Recursive Structures. POVRAY III
The author explores the use of iterative structures within POVRAY and the beautiful images that they can generate.
Writing Text with PhotoShop
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
POVRAY II: Basic Notions
This is the second article on a series about Povray. This time we review some general concepts and start describing the basic elements of the language.
RenderMan
Who has not heard of Pixar? Who has not seen "Toy Story"? Pixar developed RenderMan.
Writing Text with Gimp
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
MindsEye: 3D Modeling
About 2 years ago, when linux was still very much a hackers operating system, the idea popped up to start work on a renderer/modeler/animation program for Linux.
Graphical Photo composition with The Gimp
A comparison between Photoshop and Gimp
Graphical Photo composition with Photoshop
A comparison between Photoshop and Gimp
POVRAY I: First Steps
This article begins a series about the Povray raytracer.
GLUT Programming: Windows Management
This article explains the usage of the GLUT windows management sub-API
OpenGL Programming: More about Lines
The Author describes more of the line rendering capabilities of OpenGL
GLUT programming:Windows and Animations
GLUT is the GL Utility Toolkit, developed by Mark Kilgard. In this article the author introduces GLUT, and gives us a primer on Windows and Animations handling with GLUT.
What is OpenGL?
This article is the first in a series about OpenGL, perhaps the most successful API for high-end 3D graphics
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